A commission for Koja of his new character Sam.

A commission for Koja of his new character Sam.

Super Smash Bros. 3DS Demo Impressions

I got the demo and tweeted a bunch of stuff about it. Thought I might as well share this last hour or so of experiences as well!

- The game looks and moves gorgeously on the 3DS. That alone feels like a large understatement to me honestly, since no direct screen captures really do the game justice. It makes it quite jarring when Assist Trophies or Pokémon show up running at 30, but that’s a necessary sacrifice really. If nothing else this should make it more clear for people who claim they “see no difference in frame rate” how jarring it can be. But yes, this is easily one of the 3DS’ most beautiful games right now and it’s incredible the first time you boot up a round.

- Minor touch but I like that the game actually saves your costume choices for characters. If you’re the kind of guy who’s attached to a certain alt, this ought to pertain to your interests.

- I’ve always had a problem with Brawl’s palette and the entire vibe of… well, everything about it. Never felt like Smash Bros. to me. Smash 4 feels like a return to form in some ways (that much better music helps driving it home). Everything feels so right; to the satisfying, punchy effects, to the colors and the audio. On surface value this is the game I wish Brawl would have been.

- The game play feels like it occupies a middle ground of Brawl and Melee. It’s been said a lot, but mechanics-wise it finds a decent balance. I don’t think that a balance was always necessary though, as I stand by Melee’s speed being accessible to everyone. But for doing what it has to do, Smash 4 is a lot more enjoyable as a spectacle and it’s great to see a return to more offense-oriented game play.

Character Impressions

- Mario finally feels good in a Smash Bros. game. I haven’t had this fun playing Mario in a Smash game since 64. Most of his moves are a lot more versatile, his combo game is great and that Meteor Smash is a lot more effective.

- I haven’t played a lot of Link in previous Smash games but he feels much better than Brawl here. Not sure if he’s Project M good but he can hold his own. Dash attack is pretty good.

- Pikachu feels a bit off. I’m not sure if his attacks are actually buffed but it feels like that should be the upside to his attacks now having a lot of cooldown to them.

- Villager is great. Surprisingly potent. A lot of moves damage really well and have some really high knockback to them. Their recovery is also quite possibly the most overpowered recovery in Smash Bros., as it’s possible to fly from below the arena of Battlefield to the top blast zone. While popping his balloons is possible, it’s hard to do this without actually hitting him and restoring his recovery.

- Mega Man is really weird. It might be the awkwardness that comes with him not having a regular jab moveset, but a lot of his killing attacks have a lot of lag to them, are hard to hit or are easily punishable. He reminds me of Lucas in Brawl in those respects. In fact, the fact that he plays so defensively with all his moves makes him feel like he was designed for Brawl rather than this game. I’m not sure I could call him a good character.

All in all, the game feels really rigid and I’m surprised by how well Sakurai and co. have managed, and all those opinions are extrapolated from just five characters and one stage. It’s hard to believe that a 3DS game can be so well made and with almost 50 different characters to boot.

I really just thought the 3DS version was going to be a holdover until the Wii U version but this is damn great on it’s own. Can’t wait to finally get my hands on it when it comes out.

When Pink holds my soul for ransom it’s always lewd art.

When Pink holds my soul for ransom it’s always lewd art.

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image

Was tagged by Ryan to do a music thing. I normally don’t do these but you know me and I love music.

Basically put the playlist on shuffle and write up the first 10 songs that show up. “You can tell a lot about someone through their music taste” or such.

  1. Vacuum - In Flames
  2. Seeya (feat. Colleen D’Agostino) - Deadmau5
  3. The Holy Drinker - Steven Wilson
  4. I’ll Never Dream - Kaskade
  5. Echoes猫叉Master
  6. Digital Bath - Deftones
  7. The Day The World Went Away - Nine Inch Nails
  8. Crystalised - The xx
  9. Kachina - Dead Letter Circus
  10. The Silver Case [LIVE Version] - Masafumi Takada

I don’t know who to tag though. Well. Maybe Day.

Warm up/practice sketches since I’m feeling a bit rusty.

jdhardingmusic:

"South Island" remixed and produced by JD Harding.

Comments: “I decided to throw caution to the wind and layered my version with the highest quality version of the original song I could find. Chopped up the old song into bits and layered the two versions together and chopped some of my song out that didn’t meld well with the new mix. Voila. I think it sounds pretty okay.”

The Sonic Movie’s OST is one of the most criminally underrated Sonic OST’s of all time and it’s goddamn sacrilege that the music never saw an official release. No other music screams “Sonic” to me as much as this.

Thank you so much for doing this.

jenpenn:

Feature 2/7 - Toast aka Ktullanyx

Another person I’ve known for a long time, Toast is some-one who has more talent than she realises. For years she has been able to create impressive linework but over the past couple of years she has jumped into new territory with painting and colouring that has pushed her work and her improvement to new heights. 

She showed over the past couple of months her dedication to making content for prints which inspires me as a person and not just as an artist. You deserve the praise you receive and I look forward to seeing what comes next for you.

Go follow her stuff! http://ktullanyx.tumblr.com/

If you don’t already follow my super cool girlfriend you should totally do it RIGHT NOW

Quad City DJs vs Platinum Star Games feat. Fort Minor - Wonderball 101 - Tables Turnover
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botanicsage:

Finally got my hands on a copy of this great game. A shame that I won’t be able to beat the final boss until my replacement gamepad wall charger comes in, though. >:Y

Holy fucking shit

Nathan is still a big fuckin loser but he managed to be less of a big loser by turning those squares into an inspiration square. So here’s one for Pandora because its actually a fun idea.
You might notice I took some liberties with it though.
Maybe I should do one for Pira-tan next?

Nathan is still a big fuckin loser but he managed to be less of a big loser by turning those squares into an inspiration square. So here’s one for Pandora because its actually a fun idea.

You might notice I took some liberties with it though.

Maybe I should do one for Pira-tan next?